AI Insights · Timothy · July 2024
Top 5 Free to Play Games on Android in Norway Q2 2024
Discover the performance trends of the top 5 free-to-play games on the Android platform in Norway for the second quarter of 2024, based on Sensor Tower data.
In the second quarter of 2024, the top 5 free-to-play games on the Android platform in Norway showed varied performance in terms of downloads, revenue, and weekly active users. Below, we delve into the specifics of each game, with insights provided by Sensor Tower.
Candy Crush Saga
Over Q2 2024, Candy Crush Saga experienced notable revenue fluctuations, starting at $41K in early April and peaking at around $72K in mid-June. Downloads remained relatively stable, with a slight dip in early June to 349K but rebounding to 496K by the end of the quarter. Weekly active users saw a mild decline initially but stabilized around 14K by the end of June.
Coin Master
Coin Master’s revenue exhibited significant variability, beginning at $60K in early April, dipping mid-quarter, and ending strong at $51K by late June. Downloads showed a downward trend, dropping from 407K in early April to 155K by the end of June. Weekly active users also saw a slight decline, from 5.6K at the start of the quarter to 4.6K by the end.
Royal Match
Royal Match demonstrated a steady revenue performance, starting at $19K in early April and peaking at $28K in early May before stabilizing around $19K by the end of June. Downloads varied, peaking at 1.1M in late May but dropping to 763K by the end of the quarter. Weekly active users remained fairly constant, hovering around the 14K-15K mark throughout the quarter.
Last War: Survival Game
Last War: Survival Game saw a substantial increase in revenue, starting at $16K in early April and reaching $40K by mid-June, before slightly dropping to $31K by the end of the quarter. Downloads were strong, peaking at 2K in mid-May and maintaining around 1.4K towards the end of June. Weekly active users showed consistent growth, rising from 4.3K in early April to approximately 6K by the end of June.
Roblox
Roblox maintained a robust revenue stream, starting at $21K in early April and stabilizing around $20K by the end of June. Downloads were consistent, averaging around 1.1M throughout the quarter. The game saw a significant and steady increase in weekly active users, from 154K in early April to nearly 170K by the end of June.
For more detailed insights and data on game performance, visit Sensor Tower.